Your browser doesn't support the features required by impress.js, so you are presented with a simplified version of this presentation.
For the best experience please use the latest Chrome, Safari or Firefox browser.
Geology is not flat, it’s a 3D phenomena projected to the earth's surface. Today the resources are no longer a grab away, and ever increasingly, exploration will be driven deeper to find new targets.
jump to OVERVIEWAny modern exploration program from a preliminary phase to any advanced drilling target needs a 3D model in its core. No one can longer afford to stay 2D.
Sure you'd say; but...
- How much is it going to cost me?
- What do I need to do to be able to produce my own 3D geologic models?
Those are fair questions.
The problem with 3D models is that they are expensive... if you go the old way that is.
It’s settled you want to have the capabilities of 3D modeling, So let’s go to the company tech guy and ask him to give us a picture of what we need.
You call the IT/Tech guy and explain to him in simple words: Look "Tom", I want to be able to produce subsurface models of our best projects, We need to be able to produce fast and usable stuff, be able to share them, but keep the data safe, and we need the option to access the products over the web.
Here is "Tom’s" plan:
You will need first the software that fits the enterprise platform of the company, that’s software licensing around 10.000 USD a year, And we'll need to setup a new server for the DataBase, the web configuration, etc. that’s hardware plus software around 65.000 USD (once every 3 years - ask DELL)
Off course, a small team to maintain the system up and running is needed, some 25.000 USD for that part And finally "Tom" asks:
Who will use the platform?
That means to you, who will prepare the models?
So you know that the Specialized Geologist will cost you an average of another 60.000 USD plus the training to keep him up to speed in modeling (5.000 to 10.000 USD)
Summary: Somewhere in the 120.000 USD a year to keep the stuff up and running, Lets hope you have more than 5 projects to average the cost down to 25.000USD a year per project.
You were looking to get some models for your projects, and ended up buying (paying for) licenses of software, buying or leasing hardware you did not need in first place, and people to handle the software and hardware you did not need either.
If your business is exploration, most likely such overspending will not add value to the (your) company, nor will it fit to the core aim of the company, and eventually as projects are sold or move to other divisions the platform is no longer relevant.
Some say they offer services, and include modeling, but their services are attached to you first buying (licensing) software from them
Others also say that by getting a license you get support, Yup, support to their software's malfunctions, bugs & issues, so they are supporting their product, not you in reality
Sounds familiar? It’s because it is the pattern of the software industry. The software companies license software but sell the idea that they help in modeling
You want cost-effective subsurface models of your projects
You need to be able to produce usable stuff, but keep the data safe
You need to be able to access the products over the web on multiple platforms & divices.
No software installations (web browser 3D viewer for Surface & sub-Surface datasets)
Collaboration enabled web site for agile & easy interaction between minex3d.com team and it’s clients & investors
Distributed application, with Web optimized data models stored on secure data bases, frontend user interfaces, & GIS automatized backend (machine workers).
Pricing based on requierement level:
- Free basic data visualization (dont pay to view your data)
- Subscription based ever growing set of proccessing tools (year under 250 USD)
- On-demand expert modeling (pay for modeling not for infrastructure)
Finance structure & bussiness model designed to benefit users & investors.